Monthly Archives: October 2010

Launch Party Scars of Mirrodin

This weekend there are launch parties of the new magic set and first of a new block happening all over the world. I’ve followed the previews of this set, Scars of Mirrodin, and it got me really excited. Especially the new mechanisms: infect, proliferate and metalcraft. I wasn’t in the magic community when Mirrodin got released, but I can understand that the return of the Phyrexians and the all-metal-world is a great setting for new directions.

I played the launch party at MTG Legends FNM Almere and it was my first official tournaments. I never played sealed before, so I was really glad when some of the other members helped with constructing a deck of all my cards. The guy who was sitting opposite of saw what I got out of the boosters and hated himself for not switching boosters with me. The boosters gave me a Koth of the Hammer, Wormcoil Engine and Molten-Tail Masticore. Everyone who heard or saw what I drew, didn’t want to play me. I don’t really know why, because I suck at constructing decks and playing (as I always miss the right actions).

When I saw Koth, I immediately knew that my deck needed red. My other red draws weren’t as good, but two Shatter were a good reason to not splash red. My second colour was white. Why? I don’t really know, because my white cards weren’t very good either. The two Gold Myr and Auriok Replica helped me playing my Wormcoil Engine early in the game and preventing damage from nasty powered up cards (lots of equipment and metalcraft).

This is the deck I made:

Lands:

11 Mountain
6 Plains

Creatures:
Auriok Replica
Auriok Sunchaser
Barrage Ogre
Chrome Steed
Copper Myr
Darksteel Myr
Goblin Gaveleer
Gold Myr 2x
Ichorclaw Myr
Leonin Arbiter
Molten-Tail Masticore
Myrsmith
Salvage Scout
Snapsail Glider
Wurmcoil Engine

Spells:
Glint Hawk Idol
Grafted Exoskeleton
Koth of the Hammer
Panic Spellbomb
2 Shatter
Tumble Magnet

Both Wormcoil Engine and Molten-Tail Masticore loved me very much. 80% of the time, I had Wormcoil Engine in my opening hand; 40% of the time, Molten-Tail Masticore; and 20% both. Koth didn’t like me very much, I only got to play (and win) with his killer ability. He probably knew that I was gonna trade him after the tournament for Elspeth. I play a lot more with white than with red, so for me it’s a logical decision. I ended up with one win, one draw and two losses, which were entirely my fault, and not my deck’s. I ended up 16th out of the 23, which is pretty good considered that there were some players with pro points.

I know this isn’t the best deck you could make with this pool of cards and I dare you to make one that would’ve earned me a top 10 place. You can post them in the comments section and I will try them out.

Pool

Colourless
Auriok Replica 2x
Barbed Battlegear
Bladed Pinions 2x
Chrome Steed
Copper Myr
Corpse Cur
Darksteel Myr
Flight Spellbomb
Golden Urn F
Gold Myr 2x
Glint Hawk Idol
Grafted Exoskeleton
Heavy Arbalest
Ichorclaw Myr
Liquimetal Coating
Molten-Tail Masticore
Nihil Spellbomb
Panic Spellbomb
Razorfield Thresher
Saberclaw Golem
Snapsail Glider
Strider Harness
Trigon of Mending
Trigon of Thought
Tumble Magnet
Vector Asp
Wurmcoil Engine

White
Auriok Sunchaser
Ghalma’s Warden
Leonin Arbiter
Myrsmith
Salvage Scout
Seize the Initiative
Soul Parry
Whitesun’s Passage

Blue
Darkslick Drake
Inexorale Tide
Lumengrid Drake
Riddlesmith 2x
Shape Anew
Sky-Eel School
Steady Progress
Stoic Rebuttal
Twisted Image
Vault Skyward

Black
Bleak Coven Vampires
Blistergrub
Ichor Rats F
Instill Infection 2x
Painsmith
Plague Stinger 2x
Psychic Miasma 2x
Relic Putrescence

Red
Assault Strobe
Barrage Ogre
Goblin Gaveleer
Ferrovore 2x
Furnace Celebration
Koth of the Hammer
Scoria Elemental
Shatter 2x

Green
Alpha Tyrranax
Bellowing Tanglewurm
Blight Mamba
Carapace Forger 2x
Ezuri’s Archers 2x
Lifesmith
Tel-Jilad Defiance 2x
Tel-Jilad Fallen
Untamed Might
Viridian Revel
Wing Puncture